Hi Michael- The tiles should be cached by the browser - but in the case of simultaneous map moves, I'm not sure caching helps. Could you have an invisible map that moves first, and then move the other 12?
- pamela On Tue, Feb 3, 2009 at 4:00 PM, Michael Hansen <[email protected]> wrote: > > I am doing the same thing...in fact, I have 12 copies of the same map > on the same 1920x1200 display with each map having a different > overlay. If you pan or zoom on any of the maps, the other 11 pan and > zoom with it. My problem is that even though there are 12 maps, they > request 12 copies of the exact same Google satellite images. I would > have loved it if they would cache up after the first call so that I do > not use 12x the bandwidth. Are you seeing the same thing? > > > > On Jan 27, 7:04 pm, Fazal <[email protected]> wrote: >> Nevermind, Found a workaround. Moved the setsize method to the >> map_ready event handler. >> >> On Jan 27, 9:28 pm, Fazal <[email protected]> wrote: >> >> >> >> > Currently instantiating multiple instance throws a object not >> > initialized exception- Hide quoted text - >> >> - Show quoted text - > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
