Hello,
I'd like to create an object that has both a customized Polygon and a
customized Marker. It would be most convenient if they could be added
to the map simultaneously.

Would you suggest a Custom Overlay that subclasses OverlayBase (would
this even work)? I have begun to try this, but can't figure out how to
override positionOverlay() and getDefaultPane() correctly.

Otherwise, I'd have to deal with 2 separate objects of Polygon and
Marker type.

Thanks for any help you can provide.
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