Hi Bryan-

What was your use case for a control that had no visible position on the map?

- pamela

On Thu, Mar 5, 2009 at 8:32 AM, Bryan Dunbar <[email protected]> wrote:
> Ok, so I finally figured this out. It had nothing to do with the markers, it
> had everything to do with a custom control I written for the map. My custom
> control has no visual representation on the map, so I was passing null to
> the constructor of ControlBase for the control position. Apparently this is
> bad idea as it's throwing a null obj reference in teh getControlRect method.
>
> It would be nice if the API had a ControlPosition.NONE or something similar
> to represent this type of control.
>
> Bryan
>
> On Wed, Mar 4, 2009 at 8:58 AM, bryandunbar <[email protected]> wrote:
>>
>> Anybody got any ideas on this?
>>
>> On Mar 2, 11:26 pm, bryandunbar <[email protected]> wrote:
>> > All - I have a main application mxml that defines a map. I then have
>> > some sub-components that act on that map. Currently for ease of coding
>> > I'm passing a reference to the map to the child component.  One of the
>> > child components creates a series of marker overlays but when I call
>> > openInfoWindow on one of the markers I get the following error:
>> > TypeError: Error #1009: Cannot access a property or method of a null
>> > object reference.
>> >         at com.google.maps.core::MapImpl/getControlRect()
>> >         at com.google.maps.core::MapImpl/calcOffsetForViewportRegion()
>> >         at com.google.maps.core::MapImpl/panToViewportRegion()
>> >         at com.google.maps.core::MapImpl/openInfoWindow()
>> >         at com.google.maps.overlays::Marker/openInfoWindow()
>> >         at com.google.maps.wrappers::IMarkerWrapper/openInfoWindow()
>> >         at <anonymous>()[C:\Development\flex\MapsDemo\src\comp
>> > \PolicySearch.mxml:146]
>> >         at <anonymous>()
>> >         at flash.events::EventDispatcher/dispatchEventFunction()
>> >         at flash.events::EventDispatcher/dispatchEvent()
>> >
>> > Any thoughts?
>> > Thanks
>> > Bryan
>>
>
>
> >
>



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