One more thing: I have an example of AS3 script which loads images
from XML file. Maby it can help you with writing LOADER script:


import fl.controls.ProgressBar;
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;

var columns:Number;
var my_x:Number;
var my_y:Number;
var my_thumb_width:Number;
var my_thumb_height:Number;
var my_images:XMLList;
var my_total:Number;

var container_mc:MovieClip;
var preloaders_mc:MovieClip;
var full_mc:MovieClip;

var x_counter:Number = 0;
var y_counter:Number = 0;

var my_tweens:Array = [];
var container_mc_tween:Tween;
var full_tween:Tween;

var myXMLLoader:URLLoader = new URLLoader();
myXMLLoader.load(new URLRequest("gallery.xml"));
myXMLLoader.addEventListener(Event.COMPLETE, processXML);

function processXML(e:Event):void {
        var myXML:XML = new XML(e.target.data);

        columns = myx...@columns;
        my_x = myx...@xposition;
        my_y = myx...@yposition;
        my_thumb_width = myx...@width;
        my_thumb_height = myx...@height;
        my_images = myXML.IMAGE;
        my_total = my_images.length();

        createContainer();
        callThumbs();

        myXMLLoader.removeEventListener(Event.COMPLETE, processXML);
        myXMLLoader = null;
}

function createContainer():void {
        container_mc = new MovieClip();
        container_mc.x = my_x;
        container_mc.y = my_y;
        addChild(container_mc);

        container_mc.addEventListener(MouseEvent.CLICK, callFull);
        container_mc.addEventListener(MouseEvent.MOUSE_OVER, onOver);
        container_mc.addEventListener(MouseEvent.MOUSE_OUT, onOut);
        container_mc.buttonMode = true;

        preloaders_mc = new MovieClip();
        preloaders_mc.x = container_mc.x;
        preloaders_mc.y = container_mc.y;
        addChild(preloaders_mc);
}

function callThumbs():void {
        for (var i:Number = 0; i < my_total; i++) {

                var thumb_url = my_images[...@thumb;

                var thumb_loader = new Loader();
                thumb_loader.load(new URLRequest(thumb_url));
                thumb_loader.contentLoaderInfo.addEventListener(Event.COMPLETE,
thumbLoaded);

                thumb_loader.name = i;

                thumb_loader.x = (my_thumb_width+10)*x_counter;
                thumb_loader.y = (my_thumb_height+10)*y_counter;

                if (x_counter+1 < columns) {
                        x_counter++;
                } else {
                        x_counter = 0;
                        y_counter++;
                }
                var preloader_pb:ProgressBar = new ProgressBar();
                preloader_pb.source = thumb_loader.contentLoaderInfo;
                preloader_pb.x = thumb_loader.x;
                preloader_pb.y = thumb_loader.y;
                preloader_pb.width = my_thumb_width;
                preloader_pb.height = my_thumb_height;
                preloaders_mc.addChild(preloader_pb);

                preloader_pb.addEventListener(Event.COMPLETE, donePb);
        }
}

function thumbLoaded(e:Event):void {
        var my_thumb:Loader = Loader(e.target.loader);
        container_mc.addChild(my_thumb);
        my_tweens[Number(my_thumb.name)]=new Tween(my_thumb, "alpha",
Strong.easeIn, 0,1,0.5, true);

        my_thumb.contentLoaderInfo.removeEventListener(Event.COMPLETE,
thumbLoaded);
}

function callFull(e:MouseEvent):void {
        var full_loader:Loader = new Loader();
        var full_url = my_images[e.target.nam...@full;
        full_loader.load(new URLRequest(full_url));
        full_loader.contentLoaderInfo.addEventListener(Event.INIT,
fullLoaded);

        var full_pb:ProgressBar = new ProgressBar();
        full_pb.source = full_loader.contentLoaderInfo;
        full_pb.x = (stage.stageWidth - full_pb.width)/2;
        full_pb.y = (stage.stageHeight - full_pb.height)/2;
        preloaders_mc.addChild(full_pb);

        full_pb.addEventListener(Event.COMPLETE, donePb);

        container_mc.removeEventListener(MouseEvent.CLICK, callFull);
        container_mc.buttonMode = false;
        container_mc.removeEventListener(MouseEvent.MOUSE_OVER, onOver);
        container_mc.removeEventListener(MouseEvent.MOUSE_OUT, onOut);
        container_mc_tween = new Tween(container_mc, "alpha", Strong.easeIn,
1,0.5,0.5, true);
}
function fullLoaded(e:Event):void {
        full_mc = new MovieClip();
        full_mc.buttonMode = true;
        addChild(full_mc);
        var my_loader:Loader = Loader(e.target.loader);
        full_mc.addChild(my_loader);
        full_tween = new Tween(my_loader, "alpha", Strong.easeIn, 0,1,0.5,
true);
        my_loader.x = (stage.stageWidth - my_loader.width)/2;
        my_loader.y = (stage.stageHeight - my_loader.height)/2;
        my_loader.addEventListener(MouseEvent.CLICK,removeFull);

        my_loader.contentLoaderInfo.removeEventListener(Event.COMPLETE,
fullLoaded);
}
function removeFull(e:MouseEvent):void {
        var my_loader:Loader = Loader (e.currentTarget);
        full_tween = new Tween(my_loader, "alpha", Strong.easeOut, 1,0,0.5,
true);
        full_tween.addEventListener(TweenEvent.MOTION_FINISH, tweenFinished);

        container_mc_tween = new Tween(container_mc, "alpha", Strong.easeOut,
0.5,1,0.5, true);
}

function donePb(e:Event):void {
        var my_pb:ProgressBar = ProgressBar(e.target);
        preloaders_mc.removeChild(my_pb);
        my_pb.removeEventListener(Event.COMPLETE, donePb);
}

function tweenFinished(e:TweenEvent):void {
        var my_loader:Loader = Loader (e.target.obj);
        my_loader.unload();
        full_mc.removeChild(my_loader);// This line was removeChid
(my_loader), just add full_mc before it.
        removeChild(full_mc);
        full_mc = null;

        container_mc.addEventListener(MouseEvent.CLICK, callFull);
        container_mc.buttonMode = true;
        container_mc.addEventListener(MouseEvent.MOUSE_OVER, onOver);
        container_mc.addEventListener(MouseEvent.MOUSE_OUT, onOut);

        var my_tween:Tween = Tween(e.target);
        my_tween.removeEventListener(TweenEvent.MOTION_FINISH,
tweenFinished);
}
function onOver(e:MouseEvent):void {
        var my_thumb:Loader = Loader(e.target);
        my_thumb.alpha = 0.5;
}
function onOut(e:MouseEvent):void {
        var my_thumb:Loader = Loader (e.target);
        my_thumb.alpha = 1;
}


XML file:

<?xml version="1.0" encoding="utf-8"?>
<GALLERY COLUMNS="5" XPOSITION="30" YPOSITION="30" WIDTH="100"
HEIGHT="100">
<IMAGE FULL="full_images/image1.jpg" THUMB="thumbs/thumb1.jpg" />
</GALLERY>


On Mar 24, 3:53 pm, ZS <[email protected]> wrote:
> Thank you acts7,  I appreciate your fast response, hope you will find
> a sollution ....
>
> On Mar 24, 3:32 pm, "[email protected]"
>
>
>
> <[email protected]> wrote:
> > Im currently fighting with creating a simple info window myself.
> > But what I can tell you is
>
> > Your current method is locating the actual text of the xml node:
> > "images"
>
> > you need to setup a loader... let me see if I can write something up
>
> > On Mar 24, 6:17 am, ZS <[email protected]> wrote:
>
> > > Hi,
> > > I downloaded fla + xml example (Example by Pamela Fox) of "Toggling
> > > Marker Categories" from "Google Maps API for Flash Demo Gallery"!
>
> > > I am trying to ad images in the marker info window (from xml file):
>
> > > <marker name="Pan Africa Market" address="1521 1st Ave, Seattle, WA"
> > > lat="47.608940" lng="-122.340141" type="restaurant",
> > > images="image.jpg" />
>
> > > Flash script:
>
> > > var images=mark...@images;
>
> > > as result in the info window I get text "image.jpg" instead of image
> > > self!!!
>
> > > I am new to AS3, my question is probably stuppid, but anyway, is it
> > > possible to load images in to marker info window???
> > > Thanks in advance!.- Hide quoted text -
>
> > - Show quoted text -- Hide quoted text -
>
> - Show quoted text -
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