At the moment am trying this ....
var p:Point = infoWindow.localToGlobal(new Point(this.x, this.y));
var px:Number = p.x - Math.round(p.x);
var py:Number = p.y - Math.round(p.y);
infoWindow.x = px;
infoWindow.y = py;
but that seems to make it super jumpy .. hmmmm
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