Hello,

I have a huge bullseye used by the user to target an area, and
implemented this as a marker, but when you drag a marker the default
behavior is that it flies up a bit as if it was pulled and then there
is a cross appearing where it will be dropped so that you can aim
precisely..

This is usually good, but in this case it ruins the entire idea we
had. I have been trying hard to disable or counteract this but no
success so far. If anyone has an idea I would very much appreciate it.

Cheers,
Jordi
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