Hi Saxon,
the Flex API Map component differs from the one supplied by Flash API,
and what you have seen is the main difference :) You do not normally
addChild() an component onto Flex stage, but you can do so for example
extending a Flex component, like this:
[canvasWithGoogleMap.mxml]
<?xml version="1.0" encoding="utf-8"?>
<mx:Canvas
xmlns:mx="http://www.adobe.com/2006/mxml"
width="100%" height="100%"
creationComplete="init()"
>
<mx:Script>
....
protected function init():void
{
mapa = new Map;
mapa.key = Mapa.key;
mapa.addEventListener(MapEvent.MAP_READY,
onMapReady);
mapa.setSize(new Point(200,200));
addChild(mapa);
}
</mx:Script>
</mx:Canvas>
cheers
ptrk
On May 13, 5:40 pm, Saxon <[email protected]> wrote:
> Hi,
>
> I'm building an app using the flex SDK, and was using
> map_flex_1_9.swc, with a <maps:Map> control.
>
> I then tried to add a second map dynamically using:
>
> var map:Map = new Map();
> ...
> stage.addChild(map);
>
> Although something seemed to be happening (eg the MAP_READY event was
> being fired), the map wouldn't appear on the screen.
>
> I found that if I removed map_flex_1_9.swc and added map_1_9.swc, then
> my dynamic map would work (although my original <maps:Map> had to be
> removed for it to compile).
>
> Is this expected behaviour?
>
> Is it 'safe' to use map_1_9.swc with a flex SDK app, as long as I
> don't mind using new Map() for all of my maps instead of <maps:Map>?
> Is the only difference the addition of <maps:Map>, or is there
> something else I might be missing out on?
>
> Thanks,
> Saxon
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