I got it :
package com.zwlane
{
import flash.display.Bitmap;
import flash.display.Sprite;
public class MapIcon extends Sprite
{
[Embed(source="res.png")]
private var mapsImg:Class;
public function MapIcon()
{
var img:Bitmap;
img = new mapsImg;
img.scaleX = 0.1;
img.scaleY = 0.1;
this.addChild(img);
}
}
}
then the size is 12.8X12.8!
On 5月27日, 下午1时56分, zwlane <[email protected]> wrote:
> In AS3, the code i use to generate custom icon:
>
> package com.zwlane
> {
> import flash.display.Sprite;
> public class MapIcon extends Sprite
> {
>
> [Embed(source="res.png")]
> private var mapsImg:Class;
>
> public function MapIcon()
> {
> addChild(new mapsImg());
> }
>
> }
>
> }
>
> then i call
>
> var markerOptions:MarkerOptions = new MarkerOptions({icon: new MapIcon
> (), hasShadow: false});
>
> to display icons, but the size of res.png is 128X128, how can i set
> the size to 32X32, or 16X16?
>
> Thanks!
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