Most of us here are Flex developers, instead of Flash.

That being said, I've never had an issue with resizing the browser and
not having the map resize appropriately. It may be an issue in that
your object stack looks something like this:

Stage -> Sprite -> Sprite -> Sprite -> Map

Why not simply add the map directly to the stage; You can refactor
most of those other loader classes into a single utility class in
which you pass in a XML and get a Map object back, instead of the
Utility classes actually being a map. Then you also have direct access
the map functions, which you don't when it's wrapped in a Sprite.

-Arothian

On Jun 3, 7:12 am, jadd <[email protected]> wrote:
> up
>
> On 2 Giu, 17:22, jadd <[email protected]> wrote:
>
> > anyone?
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