Thanks for the quick reply! I just profile my app. It shows that WrappableComponent (156529,20.98%), Tile(128928, 17.28%) and WrappableSprite(23512, 3.15%) are the top 3 memory killer.
On Aug 25, 9:36 am, bf <[email protected]> wrote: > If you use Flex Builder, profile your app to see what´s causing the > leak. It´s difficult to detect leaks without detailed information > about what´s happening inside. It could be almost everything, > depending > on the stuff you do in your application. > > -bf > > On Aug 25, 3:25 am, bigdav <[email protected]> wrote: > > > Hello all > > > I have integrated 3D map (using ver. 1.16) into my AIR application, it > > works and looks cool! > > However.... it consumes lots memory. After a few dragging and zooming, > > Windows Task Manager shows the application occupied 500+ MB > > memory...which didnt happen before integrating with 3D map. It makes > > the application extremely slow and unusable. > > > I am using Intel Core2 CPU @1.86G, 2GB RAM with Windows XP PRO. I only > > import the necessary libraries and using FLEX SDK 3.3.... > > > Any idea how to solve this problem? > > > Cheers > > > David --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
