Hi Jonathan-

Thanks for the reports.

I've replicated the dragging bug and filed it in the issue tracker so
that you can star it and be notified of updates:
http://code.google.com/p/gmaps-api-issues/issues/detail?id=1665

As for the switching view bug, the only error that I've managed to
replicate is if I try to set the viewMode before the onMapReady event.
Can you give further steps/code for replicating, and indicate the
actual error that you see?

As for the Attitude, I believe the problem lies in our diagram being
misleading. The best way to understand them is to play with the
sample, and experiment yourself. We'll discuss making the diagram more
clear.

- pamela


On Sep 6, 1:40 pm, Jonathan Wagner <[email protected]> wrote:
> A couple of details, for the Attitude class, in the documentation it
> says it is yaw,pitch,roll, but the yaw of attitude appears to actually
> modify the roll, I could be incorrect if setAttitude doesn't modify
> the camera, but the map itself, it's just a little misleading
> according to the attached infographic.
>
> Next, I posted this bug in a different thread, but I will include it
> here as well. Dragging doesn't work as expected in View.VIEWMODE_2D,
> if you zoom all the way out, map dragging only works in the middle,
> not on the far edges.
>
> Also when switching from one view to another perspective/2D an error
> is thrown if the previous view is not finished initializing.
>
> Other then that, it works great, thanks for your great work!
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"Google Maps API For Flash" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/google-maps-api-for-flash?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to