Just to close this off - i ended up giving up on this - seems to only
happen on my machine and seems to change between compilations of the
same source code so no idea what's causing it.

It's no biggie anyway i guess.

On Sep 8, 3:00 pm, TinyGrasshopper <[email protected]> wrote:
> Hmm ok now i'm confused again :/
>
> So i thought the problem was to do with that flag because i could
> reproduceably change that and have it go from working to not working
> but now i've stripped my test case back to just a standard Map (no
> subclassing) with the (supposedly) fixed marker and it still causes
> the issue.
>
> More confusing is that, running inside our embedded mshtml control or
> in IE i get the problem but i dont get it in chrome (using the same
> html page and swf).
>
> The problem happens at the level that extra zoom levels are added into
> the zoom control. Eg: starting off at the world view / zoom level 1
> all browsers look the same. And when i zoom in to level 17 they still
> look the same - the slider on the zoom control is now at the very top
> of the control on all three browsers. On chrome i can now keep zooming
> in and more levels are added to the zoom control whereas in IE (and
> our mshtml control) i cant get those extra levels.
>
> On Sep 7, 5:40 pm, "pamela (Google Employee)" <[email protected]>
> wrote:
>
>
>
> > Hey Chris-
>
> > I modified the Tooltip example that I have to add a zoom control and
> > map type control, and the normal map type went well beyond 17 there.
> > Does it only happen when you both subclass the Map and specify the
> > FLOAT pane, perhaps?
>
> > - pamela
>
> > On Mon, Sep 7, 2009 at 1:29 PM, TinyGrasshopper<[email protected]> wrote:
>
> > > Ah ha - ok worked out what it was.
>
> > > I had based our Text markers on the Tooltip Overlay example
> > >http://gmaps-samples-flash.googlecode.com/svn/trunk/demos/TooltipOver...
>
> > > The example places the tooltips into PANE_FLOAT which i was doing as
> > > well however it seems that, if you put overlays into that layer, then
> > > zoom breaks. I changed our markers to go on the PANE_MARKER layer and
> > > it works fine now.
>
> > > Not sure if this is a constant problem or just if you try to put
> > > things into that pane during map initialization or what.
>
> > > Should i file this as a bug?
>
> > > Cheers,
> > > Chris
>
> > > On Sep 7, 9:40 am, TinyGrasshopper <[email protected]> wrote:
> > >> Mmm, definitely something to do with our subclassing of the Map class
> > >> - i replaced OurMap with Map in the above code and it works fine.
>
> > >> On Sep 7, 9:23 am, TinyGrasshopper <[email protected]> wrote:
>
> > >> > Hi Pamela,
>
> > >> > No custom map types or TileLayerOverlays alas. Our customizations are:
>
> > >> > - Subclass the map (makes it cleaner to do the other customizations)
> > >> > - Attach pretty much every listener to the map (although i've turned
> > >> > these off with no effect)
> > >> > - Subclass the Marker class to add our own information to it.
> > >> > - Wrapped the polyline class to add our own information (although the
> > >> > map still sees regular polylines)
> > >> > - Added a bunch of custom overlays (all marker-style overlays tho, no
> > >> > tile ones - problem still occurs when none of these are on the map).
> > >> > - We do a lot of communication via ExternalInterface
> > >> > - We use javascript in the containing page to hijack the mouse right
> > >> > click events
> > >> > - We run a timer event every 100 milliseconds that does
> > >> > ExternalInterface calls however it's turned off while zooming/panning
> > >> > and i've disabled it completely and still had the problem.
> > >> > - <probably some others i cant think of atm>
>
> > >> > I've turned most of these off tho and still have the problem. I think
> > >> > it must be something to do with how we either load the map control or
> > >> > our subclassing of the map control.
>
> > >> > I cant post the real code, but we do something like this to load the
> > >> > map:
>
> > >> > <?xml version="1.0" encoding="utf-8"?>
> > >> > <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml";
> > >> > layout="absolute" width="100%" height="100%" initialize="init(event)">
> > >> >         <mx:HBox borderStyle="none" paddingTop="0" paddingBottom="0"
> > >> > paddingLeft="0" paddingRight="0" width="100%" height="100%">
> > >> >                 <mx:UIComponent id="mapContainer"
> > >> >                         initialize="startMap(event)"
> > >> >                         resize="resizeMap(event)"
> > >> >                         width="100%" height="100%"/>
> > >> >         </mx:HBox>
> > >> >         <mx:Script>
> > >> > ...
> > >> >         private var map:OurMap;
>
> > >> >         public function startMap(event:Event):void {
> > >> >                 map = new OurMap();
> > >> >                 mapContainer.addChild(map);
> > >> >         }
>
> > >> >         public function resizeMap(event:Event):void {
> > >> >                 map.setSize(new Point(mapContainer.width, 
> > >> > mapContainer.height));
> > >> >         }
>
> > >> >     ]]>
> > >> >         </mx:Script>
> > >> > </mx:Application>
>
> > >> > We dont override any google methods on the map but we do add an aweful
> > >> > lot of our own methods and variables.
>
> > >> > I tried rolling back through several api versions back to 1.7a and all
> > >> > had the same problem
>
> > >> > I rolled forward to 1.16 (we're currently using 1.9a) and still have
> > >> > the same problem.
>
> > >> > We're running the swf file locally from a local .html file which i
> > >> > thought might have been the problem but i've tried some of the
> > >> > examples from the gallery locally and none of them have the problem.
>
> > >> > Cheers,
> > >> > Chris
>
> > >> > On Sep 6, 4:22 pm, "pamela fox (Google employee)"
>
> > >> > <[email protected]> wrote:
> > >> > > Hey Chris-
>
> > >> > > What customizations have you done? Have you added any custom map 
> > >> > > types
> > >> > > or TileLayerOverlays?
> > >> > > I'm pretty sure that those are the only customizations that would
> > >> > > affect that.
>
> > >> > > Does it happen with the previous SWC releases? You can grab them 
> > >> > > here:http://code.google.com/p/gmaps-api-issues/wiki/MapsAPIforFlashChangelog
>
> > >> > > - pamela
>
> > >> > > On Sep 3, 1:04 pm, TinyGrasshopper <[email protected]> wrote:
>
> > >> > > > The highest level i'm getting is 17.
>
> > >> > > > I tried using the limited zoom code 
> > >> > > > fromhttp://gmaps-samples-flash.googlecode.com/svn/trunk/demos/LimitedZoom...
> > >> > > > to increase the zoom level that i could see but with no success.
>
> > >> > > > On Sep 3, 12:37 pm, TinyGrasshopper <[email protected]> wrote:
>
> > >> > > > > Also weird is that the problem only occurs in NORMAL_MAP_TYPE, in
> > >> > > > > hybrid, satellite and physical, the zoom the extra zoom levels 
> > >> > > > > are
> > >> > > > > available.
>
> > >> > > > > On Sep 3, 12:06 pm, TinyGrasshopper <[email protected]> wrote:
>
> > >> > > > > > Hi Everyone,
>
> > >> > > > > > I've run into a problem where, for some unknown reason, our 
> > >> > > > > > map wont
> > >> > > > > > let you zoom in past a certain point (somewhere around zoom 
> > >> > > > > > level 18).
> > >> > > > > > I've got two maps side by side, one with all my customizations 
> > >> > > > > > on it
> > >> > > > > > and the other just a bare embedded map and the customized one 
> > >> > > > > > stops
> > >> > > > > > well before the un-customized one.
>
> > >> > > > > > I've started hacking out bits of customization to try and 
> > >> > > > > > determine
> > >> > > > > > what's causing it but, even with pretty much everything gone, 
> > >> > > > > > it's
> > >> > > > > > still the same.
>
> > >> > > > > > Bizarrely, I put the Zoom Control on to both maps and i can 
> > >> > > > > > see that
> > >> > > > > > there are more levels on the zoom slider on the uncustomized 
> > >> > > > > > map than
> > >> > > > > > on the customized map at the same location.
>
> > >> > > > > > I'm stumped :(
>
> > >> > > > > > Has anyone run into this type of problem before? Any hints on 
> > >> > > > > > what
> > >> > > > > > might be causing it?
>
> > >> > > > > > Thanks for any help,
> > >> > > > > > Chris
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