I had a similar issue when using papervision 3d elements within the
project.  It resulted being that my local papervision classes were
outdated and generated a conflict with google maps' 3d rendering.  I
simply updated papervision form the svn on my class path.

Cheers,

A.

On Mar 11, 7:27 am, oldskool73 <[email protected]> wrote:
> Hi all,
>
> I'm seeing some fairly major visual glitches when using a
> ColorMatrixFilter with a 3d map:
>
> example:http://dustypixels.com/work/nation/visitwales/prototypes/maps/HelloWo...
> source:http://dustypixels.com/work/nation/visitwales/prototypes/maps/HelloWo...
>
> Dragging around the map results in garbled tiles and grey polygons,
> seems to be something to do with the way the tiles are streamed in
> after the move finishes. This is reproducible, happens at all zoom
> levels and with all map types.
>
> Any one else experienced this or know of a cure?
>
> Cheers,
> Adam

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