I had a similar issue when using papervision 3d elements within the project. It resulted being that my local papervision classes were outdated and generated a conflict with google maps' 3d rendering. I simply updated papervision form the svn on my class path.
Cheers, A. On Mar 11, 7:27 am, oldskool73 <[email protected]> wrote: > Hi all, > > I'm seeing some fairly major visual glitches when using a > ColorMatrixFilter with a 3d map: > > example:http://dustypixels.com/work/nation/visitwales/prototypes/maps/HelloWo... > source:http://dustypixels.com/work/nation/visitwales/prototypes/maps/HelloWo... > > Dragging around the map results in garbled tiles and grey polygons, > seems to be something to do with the way the tiles are streamed in > after the move finishes. This is reproducible, happens at all zoom > levels and with all map types. > > Any one else experienced this or know of a cure? > > Cheers, > Adam -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
