Hey Ricky, Well if you're using the most recent flash API with the correct key, it should work fine. Because it sounds like the error is sporadic it might have to do with something else you're doing and it causing the API to fail. For instance, if you're trying to load a marker before the map/api is finished loading. Sometimes it would work, and sometimes it won't. These can be pretty frustrating errors, I would recommend running your flex application in debug mode over and over and watch the console to see if any other errors are causing the API to fail. Flash unfortunately does not go critical when an error is hit, it just keeps chugging along which can lead to unexpected results.
Jonathan ScribbleMaps.com On Aug 10, 3:06 pm, Ricky <[email protected]> wrote: > I am working on a Flex 3.5 app with the Google Maps Flash API. I am > getting this error "Initialized failed: Check API etc." a lot when I > first load the app (It's on the web). On refreshing the page the map > loads fine without any problems. At other times the map swf takes a > really long time to load. > > Is there anything I might be doing wrong or any tips to speed this up? > > Thanks. -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
