You don't want to use the scale property, instead change the width and the 
height of the MovieClip and assuming the maps width and height are 100% of 
the movie clip this should work out... I'm so deep in Flex now it's hard for 
me to recall if you'd need to explicitly change the width and height of the 
Map within the clip but you may have to do that as well, using the scaleX 
and scaleY is going to result in it getting size information drawing based 
on that (heights and widths) then after drawing based on these heights and 
widths will stretch the 
rasterized<http://dictionary.reference.com/browse/rasterize>drawing to the 
dimensions specified, instead specify different dimensions in 
the first place.  If you need some more help please post some code, thx.

Good luck,
Shaun

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