Try a few things. First limit the zoom down a few notches or just test it
with the zoom a little lower than what you have it at now. I've seen a
similar error in terrain view when zoomed in to max. And there were no
custom bitmap added to the stage.

This error can happen if there are too many bitmap or too many large bitmap.
If you are reloading the same bitmap in different sizes you may try to call
remove child on the ones you aren't using; there may be a method in
groundoverlay that does that.

If you are reusing the same bitmap for all zoom levels try to lower the file
size of the files. You may want to load half of them to test if it is the
file amount. And you could  try loading png files that are just a single
color (so the filesize will be super small) to see if that stops the error.
Outside of that this may be a bug that the Google team needs to work out.
On Feb 2, 2011 1:43 PM, "josh" <[email protected]> wrote:
> I am getting an Invalid bitmap data error when I test my map in IE. This
> does not happen in other browsers. Is there anything I can do to tell IE
to
> dismiss all errors? When the error is dismissed the map works fine.
>
> Link to map<
http://wildlands.org/sites/default/files/flash/crown_feb_2011/climate_mapper_2_2.html
>
>
> Here's the error message
>
> ArgumentError: Error #2015: Invalid BitmapData.
> at flash.display::BitmapData/ctor()
> at flash.display::BitmapData()
> at com.google.maps.overlays::GroundOverlay/renderContentToBitmapData()
> at com.google.maps.overlays::GroundOverlay()
> at com.google.maps.core::MapsFactory/createGroundOverlay()
> at com.google.maps.wrappers::IMapsFactoryWrapper/createGroundOverlay()
> at com.google.maps.overlays::GroundOverlay()
> at
>
climate_mapper_2_2_fla::MainTimeline/actionact()[climate_mapper_2_2_fla.MainTimeline::frame1:130]
>
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