Appreciate your help Shaun. I'll try to test all the point you stood out and let you know how it ended up.
Thank you. On Apr 12, 9:56 pm, Shaun <[email protected]> wrote: > Hello number 9 :) > Sorry I didn't look through the images initially, from the screenshots it > appears it's something other than an api key issue (in that case you would > see some textfield in the middle of the map that says "Invalid api key" or > something along those lines) It appears rather the issue is something with > how your using one project from the other, it sounds to me like you have a > project setup to create a module and then that swf module is used in the > other project, am I understanding that part correctly. Also although this > may seem like a dumb question do you have the debug version of flash player > installed in the browser your testing it in (ActiveX is separate from > NP/Mozilla compatible so maybe you were testing locally with one and online > with the other or something along those lines). There's certainly no issue > with having multiple maps in a single application, in ours there's at least > 5 maps created at startup and others that get dropped into renderers so I'm > sure this isn't the issue by itself. And if you use the same api key > between both (which you should be, because it's only based on domain not > folder path), then the key must be valid. Also running in debug mode or > using something like Vizzy to monitor the flash trace statements might point > to more information to getting a solution. > > Thanks, > Shaun -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
