Hi Stelios, Have you tried setting creationPolicy="all" on your ViewStack, this will cause it to create the canvas and the map before it's displayed on screen. Alternatively you could place the map (or another instance of a map whatever) off screen. Say set the map.x absolutely positioned at the application.width, can use PopUpManager to put it in a pane above the rest of your layout and set modal mode to false so no one is the wiser, then do your marker adding and bounds capture on that map. The first method setting policy to all may have a performance hit on initial loading the component with the view stack but will make the initial loads between flipping through the view stack faster (since all the children objects are already created).
Hope this helps if not can you post a snippet of your code that is returning the invalid result. Shaun -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
