make marker a private variable so it has scope throughout the class

like

//placed outside of any method but within the class braces {}
private var marker:Marker;

make a call to get the options, modify them and then set them

function buttonpress(e:ButtonEvent): 
{
    var existingOptions:MarkerOptions = marker.getOptions();
    existingOptions.iconOffset+=10;
    marker.setOptions(existingOptions); 
}

^ haven't tested this idea but it seems it should work.

Shaun

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