Hi Julien,

No the Google maps flash API is not an open source project, the source is 
closed and cannot be inspected based on the TOS.  You'll want to use the 
reference page to get information about the classes in the API anything 
beyond that (like linking code) you're out of luck, however if you post any 
issues you come up with here I've generally had pretty good success with 
helping out on this forum so I check back regularly, and if I or others who 
monitor this forum aren't able to help you can use the bug system and look 
for others who are facing the same issue or submit your own bug for the 
flash player team to address.

All ideas under the sun aren't necessarily possible but they've done a 
decent job of making the 90% of common use cases easy to solve, also keep in 
mind this is a huge corporation unless you're paying big bucks you're not 
likely going to get a lot of attention, furthermore there will be features 
extended to the javascript API and the android API for the maps earlier than 
they make it into the Flash API (this upcoming part is my own personal 
belief) because of their vested interest in having Android take off (same 
reason you likely won't be getting support from Apple for Flash etc.) and to 
maintain a leg up on the javascript side (not to mention it's probably a bit 
easier to build it in javascript first knock out some of the bugs then port 
it to actionscript, again not sure this is actually how it's done but my 
best guess from an outsiders perspective).

Go here to get started:
http://code.google.com/apis/maps/documentation/flash/intro.html

Go here if you need something more complicated:
http://code.google.com/apis/maps/documentation/flash/reference.html

Come back to the forum if it looks like something in there should work and 
it isn't doing it for ya.  Then if that doesn't work out check out the bug 
database below, see if it's a known issue and if not let them know.

http://code.google.com/p/gmaps-api-issues/

Shaun

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