As far as changing the colour goes, you can do it in the event listener:
clickedBlock.setOptions(new PolygonOptions({
strokeStyle: new StrokeStyle({color: 0xABCDEF})
})));
As for identification, you could mange it by keeping a reference to the
polygon rather than the lag long:
if you change:
gridBlocks.addItem({label: label,blockLatLong:gridBlock.
getLatLngBounds()});
to:
gridBlocks.addItem({label: label, polygon:gridBlock});
then you can loop through in the event handler looking for item.polgyon ==
clickedBlock
which should be a bit quicker.
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