I've tried setting mousEnabled = false on the Tile class i have, that
doesnt help either, it gets rid of the mouseevents on the bitmap tiles
but doesnt effect the TileOverlay from blocking the mouseevents. There
is something funky with the TileLayerOverlay. It sucks they dont have
the source code available. Since they are bailing on the Flash API
they should turn the source loose to the community or to me so i can
see what the hell is going on with that class..hahaha.

On Sep 8, 12:21 pm, chris mitchell <[email protected]> wrote:
> I dont think you can.  I tried that and no luck. We are still working on it.
> I dont know if TileOverlaybase extends displayobject or not?

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