Thankyou Mike, that fixed it!
On Aug 27, 10:03 am, Mike Williams <[EMAIL PROTECTED]> wrote:
> The API calculates the pixel position of the poly nodes at a high zoom
> level. That way it only needs to perform the hard part of the
> calculation once, and can simply divide by a power of two to find the
> pixel positions of the nodes at other zoom levels.
>
> If your custom maptype has a projection that's smaller than
> GMercatorProjection(18), then that fails and any attempt to draw
> polylines fails.
>
> --http://econym.googlepages.com/index.htm
> The Blackpool Community Church Javascript Team
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