You simply define a marker and during the definition define a
'mouseover' event handler that is triggered whenever the mouse is
'hovered' over the marker. It works exactly the same as a 'click'
handler except that you don't have to click ;-)

        function createMarker(point) {
                var marker = new GMarker(point);
                GEvent.addListener(marker, "mouseover", function() {
                                marker.openInfoWindowHtml("eek!");
                });
                GEvent.addListener(marker, "mouseout", function() {
                                marker.closeInfoWindow();
                });
                return marker;
        }

You may want to add some flags to keep the info window open if the
mouse wanders away from the marker.

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