> The maps are declared in loadGmap, it is not global. So those objects
> are destroyed as soon as I am out of the loadGmap scope ?

No not at all, just that your script hasn't kept a 'handle' to them.

Here's an experiment;
Create a simple map 'local' in a function, with pan/zoom tools, and
exit it.

Can you you see the map on screen?
Can you pan and zoom the map?
How could the map be 'destroyed' ... the maps API is able to
manipulate it.

You ought to be looking at making your map object global (so that your
own script can re-use it)
When you update your map, don't create a new one - clear the old
overlays and add new ones.

cheers, Ross K
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