> That presents a problem.  How do I go about making the listener in the
> markerlight2 script listen for the click and on click open up the info
> windown and then close the info window?

You seem to be trying to use Marker Light to get all the functionality
of GMarker, but I think it was intended to be a no-frills alternative.

If I'm reading it right, when you click a Marker Light object it sets
a custom property on the ML object
'your_ml'.clicked_ = 1
and passes the click to the map object.
Soo, I reckon if you set up a MAP click listener, you can get it look
through your ML objects to see which one was clicked (if any).   Then
open an infowindow on the map.   Not forgetting to clear down
the .clicked_ property ready for next time!

cheers, Ross K
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