Larry, yes it surely worked; thanks. I'm writing this for an open source project, and some of the users may have creaky internet connections where a longish wait makes sense. But I don't wanna penalize others.
What I'm gonna try is a series of short - say 1/2 second - waits in a loop. At the end of each such wait, test for the existence of the div, and if true, do the addOverlay. Else, continue the loop. AS On Nov 6, 9:05 am, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote: > On Nov 6, 7:01 am, ashore <[EMAIL PROTECTED]> wrote: > > > That done done it, m'man. Bless you. (And you didn't even sneeze!) > > > Now any idea re how to detect rendering complete? > > I don't think there is a way. But a short delay (0 or 1) to give the > browser the processor should let it finish before your script gets the > processor back (that did work, didn't it?). > > -- Larry > > > > > AS > > > > You need to give the infoWindow a chance to render before you add the > > > detail map. > > > > Try putting the code that adds the detail map in a function called by > > > setTimeout with a delay of 1. > > > > -- Larry- Hide quoted text - > > > - Show quoted text - --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
