Hi, I am creating an application where the user can drag a route that has been fetched with GDirections. For that, I am using a code similar to the demo in the GMAPI website, http://www.marsrutai.info/directions.htm. In this code, during a mouse move, the algorithm finds the nearest point in the route to the position of the mouse to decide whether to put a drag marker or not.
The problem is that when the route is too large, like crossing the US from left to right, and using a high zoom level (so that I can see the entire US), it starts to get slow. I think the main problem is because the polyline actually has many vertexes, and since I have to iterate over all of them, it is getting quite slow. But I am only interested in the vertexes that are visible in a given zoom level, not all of them. So, is there a way to get only the vertexes of the polyline that are actually being drawn? Thanks in advance, Vitor Costa. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
