Hi, I have code like this;

GEvent.addListener(directions[i],"load", function() {
        distances[i] = directions[i].getDistance().meters;
...}

where directions is an array of GDirection objects and distances is
just integers or whatever number getDistance() returns.

Now, I need a way to to wait for all the handlers to finish. I tried
writing:
GEvent.addListener(directions[i],"load", function() {
        distances[i] = directions[i].getDistance().meters;
                finished[i] = true;

...}
and then use a busy waiting loop that constantly checks if all finished
[] elements are true, but the overhead seemed so bad that I never got
the results? (+internet explorer constantly asks if I want to stop the
script because its running). There's nothing wrong with the loop, so I
need another way. Any help?
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