> polygon (GPolygon) = vector object > tile overlay = raster object > > The GM API supports both kinds of objects. > >
Hmm I tink I know that... :) I was finally looking for an answer to this problem: William wrote: To use this data you must use raster map tiles instead of vector data solutions in google maps. Probably my question was a bit misleading: For me GM is nothing more than a "raster map tile" system at all. What do you mean by "vector data polygons"? Dynamically drawn polygons? Any sample available? I simply don't understand, what the reason for the restriction above might be. Technically I think I can do both: Either draw some Polygons (vector objects) or create a tile overlay provider, which renders and delivers map tiles. So the restriction must be set by law. Therefor I asked twice. Thanks > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
