in case you want to see the map: http://www.atitd.org/wiki/tale4/Google_Maps
On Dec 17, 12:47 pm, Hannes <[email protected]> wrote: > Hello, > > I have created my own GProjection to deal with a game map with a > coordinate system from -8192 to +8192. Placing markers works fine, but > GPolygon doesn't draw correctly. > > // Works fine > marker = new GMarker(new GLatLng(1000, 1000, true), { 'title': 'Test > marker at 1000 1000'}); > map.addOverlay(marker); > > // draws way too small > map.addOverlay(new GPolygon( [ new GLatLng(-1000, 1000, true), new > GLatLng(-1000, -1000, true), new GLatLng(1000, -1000, true), new > GLatLng(1000, 1000, true), new GLatLng(-1000, 1000, true) ], > '#770077', 6 , 1, '#668800', 0.73333333333333, {'clickable': false})); > > It seems that GPolygon ignores the unbounded property of the GLatLng > objects. > > Or maybe I'm doing something wrong? Any ideas? > > --Hannes --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
