I'm trying to find a reliable way to find out what the size (in lat/
lng) of a pixel is.
For zoom levels which don't show more than 1.0 worlds (!) I can just
use Gmap2.getSize() and divide by the delta latitude or longitude
values from Gmap2.getBounds().
However, this breaks down, typically at zoom levels 0 and 1, where
getSize() gives me the width of the whole map including 2 or even 3
complete copies of the world, while getBounds() tops out at -180/+180
for the longitude.
My current workaround is to determine the zoom level for which
(-180,+180) will fit on the screen, and for every zoom level
numericall lower ("bigger") than that, to double the effective size of
a pixel. But it ain't pretty. Does anyone have a better idea?
Thanks
Nick
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