thank you for this quick response.  Same key as last week (when it
worked), and no code changes.  In addition, I am not using a key on
playground (that I know of).

Since my first post, I have tried other version of the api 2.x, 2.s
etc, with the same response.

Requested and used brand new key, with the same results.

Took the same code from the Geocoding Extraction playground sample and
put it into a helloworld.html.  Added my brandnew key and tried it.
Go the same result code: 620.

Copied the same helloworld.html onto another machine that used a
different network and it works fine.  So I am sure that it is not the
key.

I will try again tomorrow - hopefully it is a time based problem.

On Mar 4, 3:34 pm, Rossko <[email protected]> wrote:
> >   According to the documents, the
> > key check is ignored: "If you are developing on a local drive
> > (file://), the key check is skipped in the Google Maps Javascript API"
>
> To expand on that, geocoding is a server-side service.  The key check
> IS skipped for the API, but for geocoding the key must be valid.   So
> if your key were invalid the javascript API will work fine on
> localhost ... but geocoding requests will be rejected by Google
> servers.
>
> Start looking hard at your key, linebreaks, sensor= parameter, etc etc
>
> cheers, Ross K
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