On Mar 23, 1:31 pm, "[email protected]" <[email protected]> wrote:
> well andrew here it is i can't figure it out see if you something
> wrong?
If I clean it up, the error goes away.
>
> <HTML>
>
> <HEAD>
> <META NAME="GENERATOR" Content="Microsoft Visual Studio 6.0">
> <TITLE>Pilot Locator via Google Maps</TITLE>
> <link href="user.css" rel="stylesheet" type="text/css" />
> <script type="text/javascript">
> <!--
> // interval for refresh
> var iMinutes, iSeconds;
> iMinutes=0;
> iSeconds=10;
>
> var timerID = 0;
> var tStart = null;
> var up,down;
>
> var min1,sec1,cmin2,csec2;
>
> function displayTime(min,sec) {
> // return time in format mm:ss
> var disp;
> if(min<=9) disp=" 0";
> else disp=" ";
> disp+=min+":";
> if(sec<=9) disp+="0"+sec;
> else disp+=sec;
> return(disp);
>
> }
>
> function downRepeat() {
> // timer said: one second over
> csec2--;
> if(csec2==-1) { csec2=59; cmin2--; }
> document.getElementById("timeLeft").innerHTML = displayTime
> (cmin2,csec2);
> if((cmin2==0)&&(csec2==0))
> timerFire();
> else
> down=setTimeout("downRepeat()",1000)
> ;
>
> }
>
> function startTimer() {
> // start / init timer, page
> cmin2=iMinutes;
> csec2=iSeconds;
> downRepeat();
> //timerAction(); // first action in maps section...
>
> }
>
> function restartTimer() {
> // start timer over with new count
> cmin2=iMinutes;
> csec2=iSeconds;
> downRepeat();
>
> }
>
> function timerFire() {
> // timer said: do something now
> timerAction();
> restartTimer();
>
> }
>
> function forceRefresh() {
> // force refresh, reset timer
> timerAction();
> cmin2=iMinutes;
> csec2=iSeconds;
>
> }
>
> function timerAction() {
> playerPositionsGet();
>
> }
>
> -->
> </script>
> </HEAD>
>
> <center><table cellpadding="2" cellspacing="0" border="0"
> width="100%">
> <tr>
>
> </tr>
> </table>
> </center>
>
> <div id="map" style="width: 775px; height: 550px; border-top: 1px
> solid #999; border-left: 1px solid #999; border-bottom: 1px solid
> #505050; border-right: 1px solid #505050;"></div>
> <!-- text below must be keept in place -->
>
> <!-- above text must be keept in place -->
> </BODY>
>
> </HTML>
>
> <!-- use your own Google Maps API Key - available
> athttp://www.google.com/apis/maps/signup.html-->
> <script src="http://maps.google.com/maps?
> file=api&v=2&key=ABQIAAAAncvRQ6bGlarUu-
> gJcDCGTRQi4XsiBoyVJ_BdVDKi7fJ_FcR0YRQBqJdwNntaPUK7T6wiNE6AIQu5pQ"
> type="text/javascript"></script>
> <script type="text/javascript">
> //<![CDATA[
>
> function move_and_zoom (location) {
> switch (location) {
> case "usa":
> map.centerAndZoom(new GPoint(-93.867187, 38.959409),
> 13);
> break;
> case "swiss":
> map.centerAndZoom(new GPoint(7.822266, 46.626806), 9);
> break;
> case "europe":
> map.centerAndZoom(new GPoint(16.962891, 49.037868),
> 13);
> break;
> case "india":
> map.centerAndZoom(new GPoint(80.859375, 22.350076),
> 13);
> break;
> case "oceania":
> map.centerAndZoom(new GPoint(144.140625, -23.805450),
> 14);
> break;
> case "world":
> map.centerAndZoom(new GPoint(0, 15.741612), 15);
> break;
> default:
> map.centerAndZoom(new GPoint(0, 15.741612), 15);
>
> break;
> }
>
> }
>
> function createMarker(point, lon, lat, pilotName, pilotClose,
> pilotAircraft, pilotAlt, pilotSpeed, pilotHeading) {
> var marker = new GMarker(point);
> GEvent.addListener(marker, "click", function() {
> //marker.openInfoWindowHtml('<a href="./?do=earth&coord=' +
> lon +
> ',' + lat + '">' + pilotName + ' -
> View in Google Earth</a>');
> var sText;
> sText = '<b>' + pilotName + '</b> close to ' + pilotClose;
> sText += '<br>';
> sText += 'Flying ' + pilotAircraft;
> sText += '<br>';
> sText += 'at ' + pilotAlt + ' ft, ' + pilotSpeed + ', Heading
> ' +
> pilotHeading + ' ';
> marker.openInfoWindowHtml(sText);
> });
> return marker;
>
> }
>
> function getPlayerData(pData, sName) {
> if (pData.getElementsByTagName(sName))
> if (pData.getElementsByTagName(sName).item(0))
> if
> (pData.getElementsByTagName(sName).item(0).firstChild)
> return
> pData.getElementsByTagName(sName).item(0).firstChild.data
> else return ""
> else return ""
> else return "";
> }
>
> function readLatLon(sWert, sPlus) {
> var nDegrees, nHours, nSign;
> var sClean;
> var nTemp;
> // cleanup
> // "N46° 44.61'" -> "N46 44.61'"
> // "E008° 7.21'" -> "E008 7.21'"
> // N=+, S=- // E=+, W=-
> sClean = sWert;
> sClean = sClean.replace("&#176;", "");
> sClean = sClean.replace("°", "");
> sClean = sClean.replace("°", "");
> if (sClean.isEmpty) return 0;
>
> //' sign...
> if (sClean.substr(0,1) == sPlus) nSign=1; else nSign=-1;
> sClean = sClean.substr(1, sClean.length-1); //rest: "NNN
> NN.NN"
> nTemp = sClean.indexOf(" ");
> if (nTemp>0) {
> // has space, looks ok
> nDegrees = parseFloat(sClean.substr(0,nTemp));
> nHours = parseFloat(sClean.substr(nTemp,
> sClean.length-nTemp));
> return (nDegrees + (nHours / 60.0)) * nSign ;
> } else return 0;
> }
>
> function playerPositionsGet() {
> var request = GXmlHttp.create();
> //request.open('GET', 'xml.xml', true); // for testing
> request.open('GET', '/xml', true); // when online
>
> request.onreadystatechange = function() {
> if (request.readyState == 4) {
> map.clearOverlays();
> var xmldoc = request.responseXML;
> var num_players =
> xmldoc.getElementsByTagName('CurrentPilots').item
> (0).firstChild.data;
> document.getElementById("nPilots").innerHTML =
> num_players;
> for (var i = 0; i<num_players; i++) {
>
> var myPlayer =
> xmldoc.getElementsByTagName('Player').item(i);
>
> var myLonStr = getPlayerData(myPlayer,
> 'Longitude');
> var myLatStr = getPlayerData(myPlayer,
> 'Latitude');
> var myLat = readLatLon(myLatStr, "N");
> var myLon = readLatLon(myLonStr, "E");
> if ((myLat != 0) && (myLon != 0)) {
> var myName = getPlayerData(myPlayer,
> 'Name');
> var myAlt = getPlayerData(myPlayer,
> 'Altitude');
> var myAircraft =
> getPlayerData(myPlayer, 'Aircraft');
> var myClose = getPlayerData(myPlayer,
> 'NearAirport') + ' ' +
> getPlayerData(myPlayer, 'NearDistance');
> var mySpeed = getPlayerData(myPlayer,
> 'Speed');
> var myHeading =
> getPlayerData(myPlayer, 'Heading');
>
> var point = new GPoint(myLon, myLat);
> var marker = createMarker(point,
> myLon, myLat, myName, myClose,
> myAircraft, myAlt, mySpeed, myHeading);
> map.addOverlay(marker);
> }
> }
> }
> }
> request.send(null); // send request, process as above
> }
>
> var map = new GMap(document.getElementById("map"));
> move_and_zoom('world');
> map.setMapType(G_HYBRID_MAP);
> map.addControl(new GLargeMapControl());
> map.addControl(new GMapTypeControl());
> playerPositionsGet(map);
>
> //]]>
> </script>
> <BODY onload="startTimer();">
> <div id="ff" style="float:right;width:200px;"></div>
> <p>Refresh in <span id="timeLeft">...</span>
> ( <a href="javascript:void(0);" onclick="forceRefresh();">Refresh Now</
> a> )</p>
>
> <td><strong><span id="nPilots">?</span> Pilots online</strong></td>
> <td>Locations: <select id="move_and_zoom" onchange="move_and_zoom
> (this.value);"><option
> value="world"selected>World<option value="swiss">Switzerland<option
> value="usa">USA<option value="europe">Europe<option
> value="india">India<option value="oceania">Oceania</select>
> <pt><pt>
>
> On Mar 23, 11:45 am, Andrew Leach <[email protected]>
> wrote:
>
>
>
> > On Mar 23, 3:28 pm, "[email protected]" <[email protected]> wrote:
>
> > > i keep getting this message on my map : Maps API Key used on this
> > > website was registered for a different website"
>
> > Assuming that you have specified the key for 24.11.76.13:81, something
> > else is going wrong.
>
> > I have a feeling that things are being confused by your invalid HTML.
> > Does VS really allow you to do that? Different browsers react in
> > different ways to incorrect code.
>
> > You need a structure of
> > <!DOCTYPE>
> > <HTML>
> > <HEAD>
> > ...
> > </HEAD>
> > <BODY>
> > ...
> > </BODY>
> > </HTML>
>
> > In particular, you can only have one Head and one Body; they cannot be
> > nested; and nothing can appear outside the elements I've listed here
> > -- you can have other content only where the ... are.
>
> > Getting an error message and then a map usually indicates that you are
> > loading the API twice, once incorrectly and once correctly (for
> > example, one might have a wrong key). I can't find two calls to the
> > API script. If you get your HTML right it might go away, but it will
> > certainly be easier to see what's going on.
>
> > Andrew- Hide quoted text -
>
> - Show quoted text -
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