Hi!

Is there any way to create an encoded polygon overlay from GPolyline
objects (encoded or not)?
I would like to fill some area which contains holes and islands and be
able to set some actions on base polylines of this area (for example
highlight each polyline when the mouse is over it).
Do I have to separate these two things and create the polylines
independently?

Thank you in advance!

PS. Why was my previous thread erased? Does it violate any rules?
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