On Apr 13, 9:24 am, marcelo <[email protected]> wrote: > There is no callback function, but the polygon should become visible > immediately after you addOverlay(), unless it is ridiculously complex.
The polygon module has been modularized. There is an event "visibilitychanged" on the polygons that might help. See this discussion: http://groups.google.com/group/Google-Maps-API/browse_frm/thread/7f8f5cbdfab74b37/3b23f3d43f6ebe64 -- Larry > You can make partial screen updates by loading all polygons into an > array, and then addOverlay()'ing a few polygons at a time with a > setTimeout loop, for example > > function addPoly () { > if (polygons.length) { > var poly = polygons.shift(); > map.addOverlay(poly); > window.setTimeout("addPoly()",10); > } > > } > > -- > Marcelo -http://maps.forum.nu > -- > > On Apr 13, 6:12 pm, Ron Kok <[email protected]> wrote: > > > > > Currently I'm working on a "loading" message, which I want to show as > > long as not all polygons are visible on the map to prevent users from > > seeing an empty map. > > > How can I determine if a (or all) polygon is visible on the map, so I > > can remove the loading message? Is there a callback function I can use > > that notifies me when a polygon is visible?- Hide quoted text - > > - Show quoted text - --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
