> I see. So how can I use timeout to slow down the loop? Maybe a different approach. use setTimeout to call some function that "draws the next segment" and then concludes by setting the next timeout to call itself again, if it hasn't done enough iterations yet. Or use setInterval.
This isn't really maps stuff, you may get some ideas from - http://www.google.co.uk/search?hl=en&q=animation+with+javascript&meta=&aq=f&oq= cheers, Ross K --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
