Also check out:

    www.polyarc.us/packer.js

    www.polyarc.us/pack

It does both encoding & point reduction.  It works in pixels
(integers) rather than in Lat/Lon coordinates (floating point
numbers).  The advantages / disadvantages of each have been discussed
in other threads.

http://groups.google.com/group/Google-Maps-API/browse_thread/thread/121495e4c9da1d2d/70a8dc52da2609fb

The algorithm is similar to Douglas-Peucker with a few optimizations:

    Integer arithmetic for speed & accuracy
    Eliminates recursive function calls
    In-line code rather than nested function calls
    Fast convergence with hi/lo pivots in the same pass
    Splits one polygon into four polylines to comform with D-P
algorithm design

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