On May 31, 3:54 pm, JavaJive <[email protected]> wrote:
> One problem is that in priniple the marker needs to go beyond the
> physical map, or at least give the appearance of doing so, which is
> achieved inherently by my existing method.

I should have been more explicit when I said "In Mercator, coordinate
changes Δx and Δy are designed to be the same over short distances,
and therefore so will be the azimuth ~ arctangent (Δx/Δy). " The
latter is correct over long distances, too. That's why the Mercator
projection became so important in navigation; draw a straight line on
a map, measure its angle and set your compass, and you'll arrive at
the desired location. These are called rhumb lines or loxodromes (but
they are not usually the shortest route on the globe, which are called
geodesics).

-- Andy


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