Thanks for the response, unfortunately it's not online yet, just
testing on my machine until i've got it working a little bit more. I
think all I need is a way of telling the map to redraw the tiles
(which oddly enough I can't seem to find). The zooming functionality
works when I do a simple test using a button I create in the HTML.
However, since I'm trying to make this multi-touch when the same
handleZoom gets called from my touch handler it does zoom in but just
doesn't update the tiles for some reason. I'm assuming a way of just
telling it to update the view and redraw would do the trick.

Thanks again

On Jun 7, 7:35 pm, "[email protected]" <[email protected]>
wrote:
> On Jun 7, 1:39 pm, jbolton47 <[email protected]> wrote:
>
>
>
>
>
> > Sorry if this has been answered before, I know it's a stupid question
> > that probably requires a very easy solution but I haven't come across
> > it. I have a program written in objective-c that is using a webview to
> > embed a google map. The map loads without problems but when I try and
> > trigger a zoom function by calling a javascript function in the html
> > containing a simple map.zoomIn() I just get a grey screen. If i zoom
> > using a control there is no problem.
>
> > Javascript
> > function handleZoomIn() {
> > map.zoomIn(map.getCenter());
>
> > }
>
> > Objective-C
> > [mapScripter callWebScriptMethod:@"handleZoomIn" withArguments:nil];
>
> This group supports the Google Maps API, which is javascript and
> html.  I don't know Objcetive-C.
> If you post a link to your map and can show us that zoomIn doesn't
> work the way you are calling it, then someone here can investigate.
>
>   -- Larry
>
>
>
> > Obviously those are extremely basic function calls so not sure what
> > the issue is.
>
> > Thanks
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