Thanks! It works great!

On 20 Cze, 06:05, Mike Williams <[email protected]> wrote:
> The big thing that's slowing it down is that you perform
>   markerManager.refresh();
> inside your
>   for (var i = 0; i < markers.length; i++) {
> loop. If you've got 1500 markers, then that means you're refreshing the
> marker manager 1500 times, and each time the manager has to process all
> the existing markers, so that's over 2 million unnecessary marker
> checks. Move the refresh outside the loop.
>
> One small thing is that when you're using GMarkerManager, there's no
> need to include the open source MarkerManager code, because
> GMarkerManager is included in the API. However, I'd actually recommend
> using MarkerManager. There are some significant fixes and improvements
> that went into MarkerManager that didn't make it into GMarkerManager.
>
> And you only need one instance of GMarkerManager, not two. That's not
> going to make any difference to the speed, but if you ever need to add
> code that makes later calls to markerManager, you might be confused by
> the fact that the variable ends up pointing at the empty one rather than
> the GMarkerManager that is managing the 1500 markers.
>
> --
> Mike Williamshttp://econym.org.uk/gmap
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