I still have a few questions... I don't want to annoy you with it but you may avoid me going in a wrong direction Is the add/removeOverlay function fast enough to give a better result (during point-in-polygon test on mousemove) than what I have right now? If I am not mistaking, as you said, that's the way they did it on funda. I found different solutions on the gmap group to do what I need, would you tell me wich one would be the most appropriated to my case?
1.Creating a layer for each of my polygons (not simplified) and manipulating its opacity with a point-in-polygon test (with simplified polys) on mousemove. 2.Simplifying my polygons and use it just the way I did before (hoping that the simplification would accelerate things) 3.Creating a layer with all my polys in it and then handle the point- in-polygon function during mousemove in order to add/remove polys (simplified or not? I don't know if it would slow things down or not) I would really like to keep the poly details. Another point I would like to clarify, is how to dynamically manipulate the innerboundary of an encoded polygon? should I modify its "points" array and the redraw it? As I saw on a thread of the group and on my own map, redrawing an encoded poly takes a lot of time so I think it will slow down things. Thanks for your advices anyway. On Jun 24, 11:51 am, Marcelo <[email protected]> wrote: > On Jun 24, 12:44 pm, Marcelo <[email protected]> wrote: > > > They have one big poligon ... > > I think I am becoming "dizleccik" from all the "thx", "pls", "4 U", > and other SMS-Speak. ;-) > > -- > Marcelo -http://maps.forum.nu > -- --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
