I still have a few questions... I don't want to annoy you with it but
you may avoid me going in a wrong direction
Is the add/removeOverlay function fast enough to give a better result
(during point-in-polygon test on mousemove) than what I have right
now?
If I am not mistaking, as you said, that's the way they did it on
funda.
I found different solutions on the gmap group to do what I need, would
you tell me wich one would be the most appropriated to my case?

1.Creating a layer for each of my polygons (not simplified) and
manipulating its opacity with a point-in-polygon test (with simplified
polys) on mousemove.
2.Simplifying my polygons and use it just the way I did before (hoping
that the simplification would accelerate things)
3.Creating a layer with all my polys in it and then handle the point-
in-polygon function during mousemove in order to add/remove polys
(simplified or not? I don't know if it would slow things down or not)
I would really like to keep the poly details.

Another point I would like to clarify, is how to dynamically
manipulate the innerboundary of an encoded polygon? should I modify
its "points" array and the redraw it? As I saw on a thread of the
group and on my own map, redrawing an encoded poly takes a lot of time
so I think it will slow down things.

Thanks for your advices anyway.


On Jun 24, 11:51 am, Marcelo <[email protected]> wrote:
> On Jun 24, 12:44 pm, Marcelo <[email protected]> wrote:
>
> > They have one big poligon ...
>
> I think I am becoming "dizleccik" from all the "thx", "pls", "4 U",
> and other SMS-Speak. ;-)
>
> --
> Marcelo -http://maps.forum.nu
> --
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