----- CODE SNIPPET -----
        var j=0;
        var k=1;
        var myroutes = new Array();
        for (j=0;j<=1;j++) {
                myroutes[j] = eval("route" + k);
                k++;
        }

        imax = myroutes.length-1;

        var rides = new Array();
        for (r=0;r<=imax;r++) {
                rides[r] = new GDirections();
                rides[r].loadFromWaypoints(myroutes[r], {getPolyline: true});
                GEvent.addListener(rides[r], "load", function(){
                        var poly = rides[r].getPolyline();
                        map.addOverlay(poly);
                });
                alert(r);
        }
-------------------------

I think this is how you're supposed to use arrays to store this kind
of information but I get no lines loading and firebug gives me teh
error:

rides[r] is undefined
var poly = rides[r].getPolyline();

What does that error actually mean? And is the code even right to
start with?
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