> Then, when you unload the map, GUnload is called:
>
> GUnload();

I don't think GUnload() is intended for that purpose at all ; it's
housekeeping for the API
   http://code.google.com/apis/maps/documentation/reference.html#GUnload
Note that it doesn't say the map will be 'unloaded' or cleared, just
crippled.

The next time you try to run map = new GMap2( ...) it'll fail because
there is already a broken map in that div.

Why don't you just hide the map until the next time it's needed, much
less overhead,

To avoid unexpected differences between browsers, you ought to declare
your objects with var = somewhere in your script, depending on what
scope you'd like them in.

cheers, Ross K

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