But Gregory, he also said:
> only need is don't place it on land,
> the whole line must be placed on wather.

This means pathfinding must be done, to avoid any land between two
points.

-Mike

On Aug 13, 8:56 am, Gregory Short <[email protected]> wrote:
> > To specify more, this is need for rather to ilustrate way, not to
> > finding its.
>
> If that is in fact the case, then all you need to do is create a  
> polyline with the points that are your path. You'll still need to  
> provide those points yourself. If it is in fact the case that all you  
> want to do is display some arbitrary path that doesn't follow roads  
> (or land, etc.) then look at the API docs under the GPolyline section.
>
> -G
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