Pfff,
:(
//-->LatLong Array preparing
var myArray = new Array(new GLatLng(40.547200,34.980469),new GLatLng
(40.563895,36.013184),new GLatLng(39.639538,36.694336),new GLatLng
(39.470125,34.936523),new GLatLng(40.547200,34.980469));
//------------->Starting
drawPolygon(myArray);
function drawPolygon(theArray)
{
var polygon = new GPolygon(theArray, "#f33f00", 5, 1, "#ff0000", 0.4)
map.addOverlay(polygon);
}
On 16 Ağustos, 13:51, Rossko <[email protected]> wrote:
> > Yes. So is it wrong?
>
> Well it was, but you're not doing it that way anymore.
>
> Now we have
> var polygon = new GPolygon([theArray],.....
> 'theArray' is already an array of GLatLng and you don't need to put
> the [ ] around it, because that makes an array of arrays.
> GPolygon expects an array of GLatLng, not an array of arrays of
> GLatLng.
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