I am not sure if downloading all pixels of the map image could be more
efficient than taking the boundaries of polygons, only... I found SVG
rendering is slower than the current image downloading method, though.
I still would give a try to canvas :)

On Aug 21, 6:32 pm, Garthan <[email protected]> wrote:
> Vectors need pre-simplification at zoomed out state the same as
> rasters do...
> tile them similarly and they ought to be smaller and faster to acquire
> over
> the web... ... they will require more clientside processing for
> display but
> with modern devices.. that is still less significant than it used to
> be
> (at least if the browsers had there ummm vector rendering code
> up to snuff)
>
> On Aug 20, 7:24 pm, Artem  Sav <[email protected]> wrote:
>
>
>
> > It is absolutely not guaranteed that vector will be faster than tiles.
> > In fact, i think that in a big percentage of cases it will be slower -
> > drawing a metro map at 10 zoom for example will need lots of vectors.
>
> > On Aug 20, 1:04 pm, adszhu <[email protected]> wrote:
>
> > > Hi,
>
> > > I wonder if the current image tile downloading method might be
> > > replaced with fetching vector data and rendering it in canvas
> > > elements... I assume GIS data (consisting of polygons, linestrings,
> > > points and texts) can be handled easily using canvas elements. Even
> > > the Earth-plugin might be replaced with this technology, though the
> > > current 2D feature is far not the same powerful...
> > > I'll give a try to render kml files alone, without maps in the
> > > background
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