Okay, so there are a couple of things I don't yet understand. To make the the Marker Manager Script load after the API script do you mean I should move the code for Marker Manager to the bottom, or set it to activate in 5 seconds?
Also, I tried moving the map variable out of the function so it would become global but that ended up crashing the map. So, is there a special way to do it? I'm downloading the firebug right now, sounds fun. On Sep 9, 10:58 am, Andrew Leach <[email protected]> wrote: > On Sep 9, 3:44 pm, Jonathan Henderson <[email protected]> wrote: > > >http://www.huroncounty.com/test/-what I've done so far. > > > Internet Explorer always returns an error on line 107 which is odd > > considering my webpage only has 106 lines. Google Chrome tells me that > > there are errors in the manager script. Chromium has a habit of > > getting caught in an infinite load. I figure I must be doing something > > wrong. > > You haven't tried Firefox? Firebug makes debugging fairly easy. > > The marker manager script needs to be loaded AFTER the main API > script. Currently it doesn't know what GBounds() is, and it needs to. > > You may find that "map" needs to be defined as a global variable. > Currently it's local to your onload function. The documentation > implies it should be global, although it looks like it doesn't > actually spell it out. > > Andrew --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api?hl=en -~----------~----~----~----~------~----~------~--~---
