Okay, so there are a couple of things I don't yet understand. To make
the the Marker Manager Script load after the API script do you mean I
should move the code for Marker Manager to the bottom, or set it to
activate in 5 seconds?

Also, I tried moving the map variable out of the function so it would
become global but that ended up crashing the map. So, is there a
special way to do it?

I'm downloading the firebug right now, sounds fun.

On Sep 9, 10:58 am, Andrew Leach <[email protected]>
wrote:
> On Sep 9, 3:44 pm, Jonathan Henderson <[email protected]> wrote:
>
> >http://www.huroncounty.com/test/-what I've done so far.
>
> > Internet Explorer always returns an error on line 107 which is odd
> > considering my webpage only has 106 lines. Google Chrome tells me that
> > there are errors in the manager script. Chromium has a habit of
> > getting caught in an infinite load. I figure I must be doing something
> > wrong.
>
> You haven't tried Firefox? Firebug makes debugging fairly easy.
>
> The marker manager script needs to be loaded AFTER the main API
> script. Currently it doesn't know what GBounds() is, and it needs to.
>
> You may find that "map" needs to be defined as a global variable.
> Currently it's local to your onload function. The documentation
> implies it should be global, although it looks like it doesn't
> actually spell it out.
>
> Andrew
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