On Sep 14, 11:54 am, bratliff <[email protected]> wrote:
> If it really is a circle, just calculate the distance from each line
> segment to the center of the circle.  If it is less than the radius of
> the circle, Bingo.
>
>    http://www.softsurfer.com/Archive/algorithm_0102/algorithm_0102.htm
>
> If you check out the Douglas-Peucker point reduction algorithm, you
> will find the same formula used to determine pivots.
>
>    http://www.softsurfer.com/Archive/algorithm_0205/algorithm_0205.htm

P.S.  I suggest first converting your Lat/Lon coordinates to pixels to
avoid projection distortion.  Also, you can use squared distances
rather than actual distances to avoid square root computations.

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