Hi, Nick,

it fires, just your code works when events come in this order:
maptypechanged
tilesloaded

When they come as:
tilesloaded
maptypechanged

It stops working, because maptypechanged handler calls
resetCheckGoogleMap that sets maploaded = false, i.e. overrides what
tilesloaded did (maploaded = true).



On Oct 26, 11:10 am, NickCarpenter <[email protected]> wrote:
> No-one got any ideas on why the 'tilesloaded' event sometimes doesn't
> fire?

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